MadMakz wrote:There's a 68 pages topic on the mods steam-forum with a kinda flame war about if either that or CM is "better".
Most people don't get the point that both are free, do totally different things with completely different intentions and that everyone is free to choose or try both of them or any other mod.
Don't get me wrong, i really like to see the steady popularity of CM getting a peak once in a while (even added a secondary location to make the downloads as smooth as possible on the recent hype), but some peoples arguing is just awful.
Too true. Not only that, they serve a completely different purpose. The recent HL2 update was more about fixing bugs and other issues, whilst essentially maintaining the original game. Complaining about the changes from this is really quite well, stupid to be honest. You can probably guarantee that if it wasn't a 'community' fix and it was done years ago they'd say it's an essential update that you have to have. Likewise with Cinematicmod. If it was an official update/rerelease of the game the same people whinging about it would probably think it's the best thing ever to be released in gaming history (okay, slight exaggeration, maybe, but the point I'm making is valid).
What basis do they have to complain anyway? It's free, and you can still play the original game if you want. It's beyond a massive improvement! If Source 2 is available for modding with HL2 (or a conversion in some way is possible), it would be nice if Cinematicmod was ported on to it because there are a great number of improvements that can be done under the new engine. Plus, the game would run a whole lot better if under 64-bit, and you didn't have the load points which you don't need with Source 2. This of course requires action by Valve to have Source 2 available for it, and the willingness of Fakefactory to start work on the Source 2 version. He has spent an inordinate amount of time and effort on CM through to version 2013, if people with knowledge of Source editing put their hands up I'm sure they could work something out with Fakefactory to have input into future versions, if possible. This is only really possible with Source 2, since the current engine has been pushed to the maximum with Fakefactory's wonderous efforts .
Who knows, imagine Source 2 available for HL2, with DirectX 12/OpenGL Vulkan (if available in the future under Source 2), in addition to combining the best of the extra chapters (options in the configurator) in playable order? That would be something amazing! Of course, that's just wishful thinking, and unlikely.