[3rd-party]Cinematic Mod 2013 Extra Chapters v1.9

ihtius
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Joined: 06 Jan 2016, 23:17

Re: [3rd-party]Cinematic Mod 2013 Extra Chapters v1.8

Postby ihtius » 06 Jan 2016, 23:23

Hello !
After loading the saved game in most modifications I have ai_disabled. How to fix it ? It Happens Not on all maps, however on most of the maps. It's frustrating for me because I am forced to use the command "god". :( I do not want to play like that because I would like to feel the challenge!
Is it possible to somehow fix it? When I play in all parts of Half-Life 2 such a problem does not appear.
Best Regards !

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AlexDC2013
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Re: [3rd-party]Cinematic Mod 2013 Extra Chapters v1.8

Postby AlexDC2013 » 07 Jan 2016, 01:36

ihtius wrote:Hello !
After loading the saved game in most modifications I have ai_disabled. How to fix it ? It Happens Not on all maps, however on most of the maps. It's frustrating for me because I am forced to use the command "god". :( I do not want to play like that because I would like to feel the challenge!
Is it possible to somehow fix it? When I play in all parts of Half-Life 2 such a problem does not appear.
Best Regards !


I also have this bug and it's extremly anoing. Don't know what provocate it, but i'm going to fix this.
I think it is a console command that unfrize caracters, but I can't remember now. When I find it, or remember it :), I will post it here

ihtius
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Joined: 06 Jan 2016, 23:17

Re: [3rd-party]Cinematic Mod 2013 Extra Chapters v1.8

Postby ihtius » 07 Jan 2016, 22:07

Thank you for your answer. I'll be patiently waiting for a solution to this problem. ;)
Fortunately, some modifications to work well.
For me it is very strange.

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MadMakz
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Re: [3rd-party]Cinematic Mod 2013 Extra Chapters v1.8

Postby MadMakz » 08 Jan 2016, 13:33

This is / was a common HL2 bug mostly related to 64bit

Try

Code: Select all

ai_norebuildgraph "1"
ai_disable "0"

in autoexec.cfg
Image

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AlexDC2013
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Re: [3rd-party]Cinematic Mod 2013 Extra Chapters v1.8

Postby AlexDC2013 » 08 Jan 2016, 19:29

It works good, but background load with A.I. Disabled if I place the commands in autoexec.cfg.
Anyway I created a new .cfg file and put valve.rc to execute it. Now backgrounds load's normal and A.I. bug it fixed for my savegames.
Thanks for this! (thumb_1)

ihtius
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Joined: 06 Jan 2016, 23:17

Re: [3rd-party]Cinematic Mod 2013 Extra Chapters v1.8

Postby ihtius » 29 Jan 2016, 01:32

AlexDC2013 wrote:It works good, but background load with A.I. Disabled if I place the commands in autoexec.cfg.
Anyway I created a new .cfg file and put valve.rc to execute it. Now backgrounds load's normal and A.I. bug it fixed for my savegames.
Thanks for this! (thumb_1)


How to create a new .cfg file and how to put it in valve.rc to execute it? I don't know anything about programming. :'( Could you put these two properly modified files ? I would be very grateful ! ;)

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AlexDC2013
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Re: [3rd-party]Cinematic Mod 2013 Extra Chapters v1.8

Postby AlexDC2013 » 29 Jan 2016, 14:36

Here is the fix. Extract it in CM2013 folder and overide all files.
It will be included anyway in v1.9 :)
Attachments
A.I. fix.7z
(609 Bytes) Downloaded 171 times

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AlexDC2013
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Re: [3rd-party]Cinematic Mod 2013 Extra Chapters v1.8

Postby AlexDC2013 » 09 Feb 2016, 11:58

News. Read at first post

keith001
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Joined: 14 Feb 2016, 18:50

Re: [3rd-party]Cinematic Mod 2013 Extra Chapters v1.8

Postby keith001 » 14 Feb 2016, 18:58

Hi, i've been playing CM2013 for a while & i've just discovered the extra chapters addon ! I was wondering if there was a weapons list ( & extra weapons ) anywhere ? I would really love to find out what the suitcase & food packages are for !?! Also is there a key list somewhere ? I only ask because there seems to be a lot more keys to use than bog standard Half-Life 2. Thanks in advance !

Keith.

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AlexDC2013
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Re: [3rd-party]Cinematic Mod 2013 Extra Chapters v1.8

Postby AlexDC2013 » 15 Feb 2016, 00:36

Sorry Keith, but no extra weapons list.
Only new weapons are
Alyx Gun
Annabelle (Monk Rifle)
Suit case (useles)
Food package (useles)
Every episode have diferent sets of weapons. Tomorow I will add to the first post a complet weapons list.

Scrrenshot "F4"
Bullettime "t"


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