CM 11 Final RELEASED

gfreeman
Posts: 23
Joined: 07 Jan 2012, 12:40

Re: CM 11 Final RELEASED

Postby gfreeman » 14 Jan 2012, 13:37

Hi,

great work so far, Fake!

Only 2 things I encountered so far:

1. The Standard-Valve Rocket Launcher does not cast any light-effects, meaning it is always drawn bright, although standing in a dark area. All other weapons are working correctly.

2. On d2_coast03, when getting the rocket-launcher for the first helicopter-battle, there is an HD-Model present, although LD-Models are selected for Civilians in the Pimper (see screenshot).

3. General a lot more stuttering on large maps, only solution is to reduce texture details to medium for me.

However, fantastic job!
Attachments
d2_coast_030000.jpg

gfreeman
Posts: 23
Joined: 07 Jan 2012, 12:40

Re: CM 11 Final RELEASED

Postby gfreeman » 14 Jan 2012, 15:32

Sorry, deleted the sefillum 1 string, changes nothing....

gfreeman
Posts: 23
Joined: 07 Jan 2012, 12:40

Re: CM 11 Final RELEASED

Postby gfreeman » 14 Jan 2012, 16:49

I did save the file. But for me it didn´t work, unfortunately. However, the vmt-file was under materials, not models for me.

kevlarcardhouse
Posts: 4
Joined: 04 Feb 2012, 23:29

Re: CM 11 Final RELEASED

Postby kevlarcardhouse » 05 Feb 2012, 01:38

Hey, is there a way to turn off the changes in weapons, damage, etc? Or at least guidance to the file that would have the settings altered? I like everything else about the mod, but I would rather play it on the default Valve difficulty settings.

EDIT: Eh, nevermind. Actually I found this thread and assume the settings are in the same location.

blackhamachi
Posts: 11
Joined: 26 Aug 2010, 09:26

Re: CM 11 Final RELEASED

Postby blackhamachi » 06 Feb 2012, 13:14

awesome mod is awesome :D
am having a problem saying am not having all the GCF files?!!...i got all halflife series

those files that am missing i guess...where i can get them?!! :S
Base Source Shared Materials.gcf
Base Source Shared Models.gcf
Base Source Shared Sounds.gcf

in steam is only have Source SDK and Source SDK Base 2006 and 2007

Mental Gear
Posts: 1
Joined: 18 Feb 2012, 10:55

Re: CM 11 Final RELEASED

Postby Mental Gear » 18 Feb 2012, 11:01

Most awesome work! This is my first time playing the CM and what can I say. Haven't enjoyed a game this much in a long time. Thank you for the very consistent effort and the lovely visual quality. (thumb_1)
Performance is really satisfying, still possible to use 4xSSAA with a constant 60 Fps.

cybmole
Global Mod
Posts: 442
Joined: 26 Aug 2009, 09:06

Re: CM 11 Final RELEASED

Postby cybmole » 19 Feb 2012, 20:15

FAKEFACTORY wrote:UPDATE: Performance Fix (12 MB):

Code: Select all

http://netload.in/datei8FIZUmehKM/CM11_to_CM11.01_(Performance_Fix).zip.htm


Just overwrite the old files with the new ones in this archive. This should fix the heavy framedrops on some outdoor levels.

I can't download this. And MultiUpload site is dead. Can someone kindly upload this on RapidShare or MediaFire?

Thank you very much.

cybmole
Global Mod
Posts: 442
Joined: 26 Aug 2009, 09:06

Re: CM 11 Final RELEASED

Postby cybmole » 20 Feb 2012, 09:51

cybmole wrote:
FAKEFACTORY wrote:UPDATE: Performance Fix (12 MB):

Code: Select all

http://netload.in/datei8FIZUmehKM/CM11_to_CM11.01_(Performance_Fix).zip.htm


Just overwrite the old files with the new ones in this archive. This should fix the heavy framedrops on some outdoor levels.

I can't download this. And MultiUpload site is dead. Can someone kindly upload this on RapidShare or MediaFire?

Thank you very much.

I could really use some help in here friends. It's just a 12MB file, can someone kindly mirror it? I've already tried it LITERALLY over a dozen times using IDM, JDownloader, Browsers DL manager, and searched 2 hours for a NetLoad premium link generator. But nothing!

Could use some help! Thank you very much.

FliPmOdE667
Posts: 1
Joined: 20 Feb 2012, 19:01

Re: CM 11 Final RELEASED

Postby FliPmOdE667 » 20 Feb 2012, 19:14

cybmole wrote:
cybmole wrote:
FAKEFACTORY wrote:UPDATE: Performance Fix (12 MB):

Code: Select all

http://netload.in/datei8FIZUmehKM/CM11_to_CM11.01_(Performance_Fix).zip.htm


Just overwrite the old files with the new ones in this archive. This should fix the heavy framedrops on some outdoor levels.

I can't download this. And MultiUpload site is dead. Can someone kindly upload this on RapidShare or MediaFire?

Thank you very much.

I could really use some help in here friends. It's just a 12MB file, can someone kindly mirror it? I've already tried it LITERALLY over a dozen times using IDM, JDownloader, Browsers DL manager, and searched 2 hours for a NetLoad premium link generator. But nothing!

Could use some help! Thank you very much.



There you go. ;D
I only have the seperate files so i packed it with 7zip max. compression.

danwat1234
Posts: 18
Joined: 05 Nov 2011, 15:28

Re: CM 11 Final RELEASED

Postby danwat1234 » 05 Apr 2012, 00:30

So, should I go ahead and start playing the game now or will there be a CM12 that is even more epic than CM11?
Do you have a roadmap of any kind?


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