Assault-Strike , The Cooperative Mod , is Made Available

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jcgeny
Posts: 143
Joined: 20 Nov 2010, 22:23

Assault-Strike , The Cooperative Mod , is Made Available

Postby jcgeny » 07 Jun 2013, 07:43

the mod size is a bit heavy for an Half-Life Mod : 3 Giga ...
1.2 Giga for the 474 Maps
0.9 Giga for the 1439 models

to make it easy to have fun quickly , there are three mapcycles themed with mods [220 maps], maps [180 maps] and horror [60 maps] . one is called nextmap to quickly terminate current , you can reuse it for a new time limit or others settings . the map is also used to prevent "bypass of map" , svencoop engine change nextmap il will load , when players reach map changelevel position so i added nextmap when its a serial of maps . if serial has 3 maps then mapcycle launches first and 2 nextmap , some will learn how many maps they could play if they do not reach the end of map before timelimit ;']


mapcycle_mods.txt plays maps of half-life and opposing-force "extended" with some azure-sheep and decay maps , case-closed , earthquake test center and operation black-thunder . hl campain may need to have seen half-life done quick to open closed doors ...
mapcycle_maps.txt has most of the well known and good maps of svencoop mods ; see the details of maps in maps_order.htm in the mod folder
mapcycle_horror.txt has maps that are "complete conversion" : tetris, toorun , reco...and also

the maps that need some jumping skills like in escape .
these maps-files are also having distincts config files so three servers can be launched at once , by default servers use 27006-8 27016-8 and 27026-8 ports if server is on internet open these ports .

for windows :

start hlds.exe -console -netthread -game astrike +maxplayers 2 -insecure -heapsize 1310720 -num_edicts 3072 -preload -nohltv -tos -noipx -nomaster +map escape_series_2a +exec server_horror.cfg +interp


start hlds.exe -console -netthread -game astrike +maxplayers 2 -insecure -heapsize 1310720 -num_edicts 3072 -preload -nohltv -tos -noipx -nomaster +map blackfacility.bsp +exec server_maps.cfg +interp


start hlds.exe -console -netthread -game astrike +maxplayers 2 -insecure -heapsize 1310720 -num_edicts 3072 -preload -nohltv -tos -noipx -nomaster +map e5m5_new +exec server_mods.cfg +interp

linux :


./hlds_run -console -netthread -game astrike +maxplayers 2 -insecure -heapsize 1310720 -num_edicts 3072 -preload -nohltv -tos -noipx -nomaster +map escape_series_2a +exec server_horror.cfg +interp


./hlds_run -console -netthread -game astrike +maxplayers 2 -insecure -heapsize 1310720 -num_edicts 3072 -preload -nohltv -tos -noipx -nomaster +map blackfacility.bsp +exec server_maps.cfg +interp


./hlds_run hlds.exe -console -netthread -game astrike +maxplayers 2 -insecure -heapsize 1310720 -num_edicts 3072 -preload -nohltv -tos -noipx -nomaster +map e5m5_new +exec server_mods.cfg +interp


read the readme_linux.txt to learn more about linux and setup . the -nomaster will make your server hidden from unknow players , can be useful at the begining when setting server up .

think of changing the "mp_timelimit 1" in maps_exec_*.cfg as well as the rcon password in autoexec.cfg . make the update of the password in your files for playing so you will be able to send rcon commands to server and also to update the admins.txt with your steamid .


players will not be able to play as much maps , half of them and then a crash ...
it is due to the fact that more files are loaded per maps .
there is a hl_player.bat that optional parameters to launch game , you should add : -netthread -insecure -heapsize 1310720 -num_edicts 3072 -preload -nohltv -noipx -nojoy
there is a folder : astrike_downloads because of the soundlist that is downloaded at each connection , it can have undeleted txt files in astrike_downloads\maps\soundcache , that happens if you connect to a server while it is showing scores at end of map : it forgives to delete .


you should be able to download mod files from moddb page : http://www.moddb.com/mods/assault-strike/downloads , i made two folders at Mega with files for windows and linux
the archives are the same and are made to make easier the install .


windows A-S
https://mega.co.nz/#F!qIJSjLDA!JzVfOlptpjwOZ2w2ML1HfQ


linux A-S
https://mega.co.nz/#F!7EIjkIJQ!M0r4piLrlNRMsAFNBNmQNw

i advise to use google-chrome to download the files from this hoster .

last thing about metamod and fmodex dlls , they are latest . make backup of fmodex.dll in case this one breaks your other mod [try once if your mod support the provided dll can be a good idea, if that works ]

have good times playing that great mods with nice maps and wonderful models designed and released by many modelers , that you can find at moddb or elsewhere ;']

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jcgeny
Posts: 143
Joined: 20 Nov 2010, 22:23

Re: Assault-Strike , The Cooperative Mod , is Made Available

Postby jcgeny » 07 Jun 2013, 07:46

i also hope we could translate all that to source hls or hl3 ..

i am making a live linux server and it should be all done then for the hl-engine ;']

User avatar
jcgeny
Posts: 143
Joined: 20 Nov 2010, 22:23

Re: Assault-Strike , The Cooperative Mod , is Made Available

Postby jcgeny » 02 Aug 2013, 09:42

that is a day or two moddb , has suddenly deleted my mod ....
without any warning or email : they are like that in australia ...
i wait for they reply about why they did it so long after it was published .
some of them should be ready to sell my work to steam...

hey g newell , if you want to publish it on steam that should be possible :] if you give some $$ and some work for hl3 ;']
this mod is my work only except most of the models , as you rework opposing force dll , valve or gearbox should only provide the dlls for this to be "no-svencoop" at all .

australians are ♥♥♥♥ing ♥♥♥♥♥♥♥ that act in the back , that is cool to thing they live under the ozone - hole ...that reduce their brain too nothing except working well one

once again , i am dead of laughing to see these rats having so UNC00P way of being AND TRYING TO HIDE IT . all that story had made my summer VERY GOOD ;']
in australia , they should look like in the latest hl2 speedrun ;']
always waking with the ♥♥♥ FIRST .... some should know WHY [ like me ] [beware child that is not the right way despite all these <3 <3 steam added 8"]


above is a common post , i do where i advertised the mod like here or steam or gearbox forum .
that is more than 24 hours i send my email , this website and svencoop worked hand-in-hand like the mafia waiting for my thing to be done and then steal it :[
it happened exactly like that to me when i was a sc forum member , they suddenly offered to become beta tester..then asked me to make theyhungry coop....few seconds after i gave it : i was banned from beta and days later totally banned...

lets have alook at game monitor :

Servers63
Players24 / 805 (2.98%)
Average0.38 / 12.78

only dumbs shoot themselves two times in its feet : one foot per shoot for svencoop
their australian "friends" of moddb being something looking as dangerous as svencoop , i should not forget to mention desura that is owned by the same thief$

fakefactory , the mod was at moddb and you removed it quickly , can you tell more ?


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