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Cinematic Mod 1

What is Cinematic Mod?

  • The Cinematic Modification adds Hires-Textures to all human characters and some non-human characters (and the vending machine of course).
  • It replaces the original HL2 music with a more classic score in the style of large Hollywood productions. More orchestral, more ambient, and more powerful in the action-sequences.
  • It adds a new weapons-balancing and strengthens all the weapons to a more realistic level. No more firing numerous rounds at the combines; kill them with 3 to 5 direct hits, just like in real-life combat, but beware: Your opponent's weapons are comparable. After 3 to 5 direct hits (or 1 direct headshot) you *will* be killed.

Additional Info for users of the FAKEFACTORY HiRes Packs 1.0 to 1.04: This pack combines all the FakeFactory HiRes Packs together, fixes some glitches in several textures and adds some new ones. Just override the already installed textures with the new ones in this modification.

Replaced Face Textures

  • Alyx
  • Barney
  • Dr. Breen
  • Father Grigori
  • Eli
  • Dr. Kleiner
  • Mossman
  • Colonel Odessa
  • Vortigaunts
  • Vortigaunt-Slaves
  • Police
  • Soldiers All civilian and squad-members

Additional replaced Body Textures

  • Alyx
  • Barney
  • Father Grigori
  • Eli
  • Dr. Kleiner
  • Mossman
  • Civilian
  • Antlions
  • Antlion-Guard
  • Police
  • Soldiers
  • Dog
  • Zombie
  • Head crab

Replaced Weapons Textures

  • Annabelle (Grigori's Rifle)
  • Pulse gun
  • Submachine gun
  • Alyx Gun
  • Gravity Gun

Replaced Vehicles Textures

  • Buggy
  • Airboat
  • Cars
  • Wagons
  • Trucks
  • Combine APC

Replaced Props Textures

  • TV
  • Public Phone
  • Vending Machine
  • Ammocrate (Rockets)
  • Ammocrate (Grenates)
  • Ammocrate (AR2)
  • Ammocrate (SMG1)
  • Supply Crate
  • Health Charger
  • Suit Charger

Added Media

  • Short Intro video (English)
  • Short Intro video (German)

The facemaps of the main-characters are coming with full 2048 x 2048 pixels facemaps - all others civilians/squad-members with 1024 x 1024 pixels. This is because, you'll never get close enough to the civilians or squad-members to see the full resolution of a massive 2048px texture. Even a 1024px facemap needs at least a 1600 x 1200 game-resolution to take full effect. Remember: You'll never get the full quality of the textures below a 1600 x 1200 game-resolution.

Requirements

  • Half-Life2 installed
  • A graphics-card, that can handle 2048 x 2048 pixel textures (any DirectX9 card should be okay).
  • Plenty of RAM (you will see some ingame-stuttering with less than 1 GB ram)

Installation

Copy the "FAKEFACTORY_Cinematic" and the "fakefactory_cinematic_german" Folder to your <path to SteamApps>/SourceMods/ folder.

Start a new game, choose "Third Party Games -> FAKEFACTORY Cinematic Mod" and enjoy a new Half-Life 2 Singleplayer experience.

First Run will take significant longer, because the source-engine builds the audio-cache files.

Installation for Garry's Mod

If you want to use the new Hires-Textures with Garry's Mod, copy all content inside the "materials" folder (you'll find this inside the FAKEFACTORY_Cinematic dir) to the according folder in Garry's mod, usually: <path to SteamApps>/SourceMods/gmod/materials

Legal info

The sound files are from several free sources, i.e. film-soundtrack-teasers, and copyright-free to my knowledge. I cut, edited, enhanced the samples teaser-quality to a satisfyingly level and re-arranged them to fit the overall sound theme for the new HL2 score. The textures are self-made with Valves Artwork as a base for enhancements. If you want to use my textures for further improvements, feel free to do so. But be so kind, to give credits to me.